and SD-58 Blaster Carbines
Description: Rapid fire blaster carbine, two handed
use, Bullpup format, simple sights, multiple power and firing
rate settings, Approx 50 shots per power pack. SD-54
has shorter overall length and lighter weight at the cost
of reduced shot power. SD-58 has longer barrel with
corresponding increase in range and power.
The SD-54 and -58 stemmed from the requirement for a compact
blaster carbine suitable for use for numerous mission roles.
SoroSuub originally intended the weapons to replace the existing
Carbine in use with Imperial forces, plans which were brought
to a sudden halt after the Battle of Endor. Being extremely
pragmatic, the Sullustans sold to just about anyone, and numerous
shipments are continuing to find their way into Alliance hands.
Numerous units have been equipped with the carbine so far,
with Wolfshead/Lynx taking a particular liking to the weapons
- the SD-54 is small enough to be concealed under a jacket
for intelligence and covert work, while the larger -58 is
still compact enough to be used easily in assault and ship
capture operations, and powerful enough to cause most opponents
is the weapon of choice for most Lynx shipboard operations,
since it is less clumsy and less powerful (and therefore less
dangerous to use aboard ship) than the
Blastech A-440 rifle that forms one of the other
mainstay weapon for the Commando unit. However, some
members prefer to use the lighter SD-54, with selection generally
based more upon personal preference.
operatives requiring heavier firepower frequently use the
SD-54, since the short overall length means the weapon can
be slung beneath the shoulder and hidden underneath a jacket,
providing heavy firepower with maximum surprise.
Wolf's Lair's contingent of Republic Marines use the SD-58
aboard ship when carrying out security duties and repelling